Music AI, an AI-powered audio technology company, has partnered with Audible Magic to help film and TV companies manage music licensing. Through Music AI’s cinematic stem separation technology, users will be able to break down video soundtracks into individual components like dialogue, background noise, and music. They will then be able to swap in new music when needed.
Source: Music AI partners with Audible Magic to create music-swapping tool for TV, video and film
Australia plans to implement a new charge on the owners of global tech platforms, attempting to shore up local media outlets months after Facebook cut ties with traditional news providers. The government plans to charge platforms that choose not to enter or renew commercial agreements with local news publishers. The charge will apply to large digital platforms irrespective of whether or not they carry news, the government said Thursday.


The International Standard Name Identifier (ISNI) has become an imperative in the evolving landscape of book publishing. As our industry grows ever more digital and interconnected, ISNI’s role in ensuring accurate identification and the attribution of works to contributors—including authors, editors, illustrators, translators, agents, and organizations—has shifted from a technical utility to a strategic necessity.
Of note, Murray said that audiobooks continue to outsell e-books in terms of total revenues and are helping to offset declines from lagging e-book sales. In terms of AI, the CEO declined to discuss specifics of licensing deals, like the one it signed with Microsoft for AI model training, citing NDAs, but stressed that it’s early days for AI licensing, calling it a “fascinating time” in the industry.
Paul McCartney has backed calls for laws to stop mass copyright theft by companies building generative artificial intelligence, warning AI “could just take over.” The former Beatle said it would be “a very sad thing indeed” if young composers and writers could not protect their intellectual property from the rise of algorithmic models, which so far have learned by digesting mountains of copyrighted material.
Music is an inherent part of video games. Moreover, the way music operates inside video games will be a guiding light for the future of music creation. Especially when it comes to procedural music, it’s clear that this has been setting a precedent for understanding music as more fluid intellectual property. The listener becomes an influential element in how the music develops and they shape the sounds to their wants and needs.