Every artist should t
ake a full inventory of themselves and their image, and then figure out how to monetize it.
They are missing huge opportunities if they don’t engage with the brands they love publicly, no matter how indie those brands might be.
In fact, indie brands are probably better — it’s a heck of a lot harder to strike a deal with Budwieser than it is to do something cool with a local brewery, and it feels more authentic in the end. It won’t pay the big bucks, but it’s a nice supplemental income and benefits all parties involved. If you’re an artist with great fashion sense, pair up with local indie designers and get some affiliate deals going.
Like food and have a particular take a cuisine — there are already a ton of those shows, but maybe a fresh spin will draw people in.Making interesting video content available serves all potential audiences — super fans will subscribe and consume everything, and casual fans can engage in a different way. The audio simply isn’t enough anymore — the video needs to be a key component of any artist’s career as well.
Source: Medium


dent artists on TuneCore earned over $142 million in 2015, a 7% increase from 2014. TuneCore artists also earned $36.8 million from digital streams and downloads alone in Q4 2015.Publishing revenue for TuneCore artists was up 47% in 2015 and sync revenue up 57%, with placements in major feature films and network TV shows.
SourceAudio, a prominent B2B technology platform for music publishers, labels, broadcasters, production companies and creative marketing agencies, has announced the launch of its newest service, “SourceAudio Detect.”

“Content is king” may be an overused phrase in today’s media world, but the kind is more powerful than ever before, and the palace rules are changing. These days, content users and creators must navigate an ever-growing Web of intellectual property (IP) issues.Specifically, the interactive nature of the media content creation process has had a dramatic effect on IP rights of the participants.
