The 20-year extension of copyright protection in New Zealand was negotiated as part of the Oceania nation’s newly announced trade agreement with the European Union. New Zealand’s Ministry of Foreign Affairs and Trade summarized the deal, writing of the lengthier copyright period: “New Zealand has agreed to extend copyright term by 20 years for authors, performers and producers.”
Source: New Zealand Expands Copyright Length to 70 Years Under EU Trade Deal
In a big win for the publishing and songwriting community, the Copyright Royalty Board reaffirmed the 15.1% headline rate increase in royalties paid by streaming services to publishers for the 2018-22 period. While the decision was not immediately released publicly, sources and National Music Publishers Assn. president/CEO David Israelite shared that the headline rate will increase to 15.1% from 11.4% for that period, as previously decided.
In an important ruling, the English High Court has recognized for the first time that there is an arguable case that non-fungible tokens (NFTs) are to be treated as property under English law. This means that the powerful proprietary remedies available to victims of cryptocurrency fraud are also available to NFT fraud victims.
US performance rights organization SoundExchange has sued Slacker, Inc. and parent company LiveOne in the US over unpaid royalties owed to performers and rights owners. In the lawsuit, filed in California Central District Court on Tuesday (June 28), SoundExchange claims that Slacker stopped paying statutory royalties to creators in 2017.
In a big win for major record labels, the Free Artists From Industry Restrictions (FAIR) Act failed to pass out of the California State Senate’s Judiciary committee late on Tuesday night. The act, also called AB Bill 983, received four votes, two short of the six needed to reach a majority from the 11-member committee.
A new paper by Amy Thomas, entitled “Can you play? An analysis of video game user-generated content policies” presents one of the first in-depth analyses of the copyright aspects of this new entertainment category, and its very particular user-generated content (UGC). As she points out, copyright has trouble dealing with game streaming.

