Monetizing Mobile Gaming

The mobile gaming industry made $29 billion in 2015 — and it is only set to continue growing (with estimates as high as $49 billion by 2018).

But the mobile gaming industry is in the “wild west” phase of its history right now, with the constant improvement of mobile devices and so many variables to successful monetization. Though it’s difficult to know exactly what mobile will be like in a few years, here’s what I see influencing the mobile gaming space in 2016.

Source: TechCrunch

Apple Launches Mobile Payments in China

mobile-payApple introduced its mobile payments system to China through a partnership with China UnionPay, as the iPhone maker teams with the country’s largest payment and clearing network.

Users can sign up by adding their bank card information into the Wallet application on Apple devices. Customers of 19 lenders, including Industrial & Commercial Bank of China and Agricultural Bank of China, will be able to use Apple Pay through UnionPay’s point-of-sales network, UnionPay said Thursday.

China is an increasingly critical component of Apple’s business, helping it sell a record 13 million iPhones during the September debut-weekend of its latest handsets.

Source: AdAge

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