Roar players will be able to play music as avatars in virtual studios with other players. They’ll also be able to create, collaborate, and share their music and performances live with the rest of the Roar community. There are solo artist and band modes, as well as game-based events and campaigns.
Roar Studios’ first $7 million funding round included Galaxy Interactive, Todd Wagner, Scott Barger, and other notable investors.
Source: Roar Studios Raises $7MM to Build ‘Music Metaverse’ for Online Collab
Audioshake debuted its “on-demand A.I. platform” in July of this year, and the service deconstructs “songs into their parts (called ‘stems’) so that they can be monetized for new uses in re-mixes, samples, sync licensing, and more,” the company’s announcement message relays. Since this platform’s rollout, Audioshake says that it’s secured clients including the major labels, Primary Wave, Hipgnosis, Downtown, CD Baby, and a number of indie labels, among others yet.
As expected, the global investment firm KKR and 
Netflix paid $21.4 million for the nine-episode series, which premiered four weeks ago, and the company estimates “Squid Game” will deliver more than 40 times that — an estimated $891 million — in what it calls “impact value,” Bloomberg reported Saturday evening, citing confidential internal data that someone provided to the outlet.

The Universal Music Group’s prospectus for the company’s successful listing on the Euronext Amsterdam exchange revealed plenty of tidbits of information, in addition to providing financial insights to educate investors about the global music giant and its worthiness to be included in their stock portfolios.
