The Tricky—but Potentially Lucrative—Task of Streaming Videogames

Technology giants are trying to bring to videogames the same streaming capabilities that gave rise to Netflix and Spotify , a transformational leap that could usher in a new wave of growth for an industry bigger than Hollywood. Microsoft Corp. and Alphabet Inc.’s Google recently announced efforts to let people play big-budget, visually complex videogames—so-called triple-A games—on internet-connected devices without requiring specialized hardware that costs hundreds of dollars.

Source: The Tricky—but Potentially Lucrative—Task of Streaming Videogames

Post a Comment

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Get the latest RightsTech news and analysis delivered directly in your inbox every week
We respect your privacy.